Showing posts with label develop iphone apps. Show all posts
Showing posts with label develop iphone apps. Show all posts

Monday, January 12, 2009

Palm is about to launch Touchscreen-Equipped Palm Pre iPhone

At the consumer electronics show, PALM has announced Palm pre, A new hand set with touch screen which has similar feature of iPhone.

The keyboard they have set with slider at bottom. This feature making device slide thicker but in compare to other it is small.

A OS make a unique menu integration which facilitate user to switch between communication methods without navigating back to the home.

HTML, java script and CSS is language used to create OS in this iPhone. This is some what good stuff I got from per powerpage.org with its own word

Palm has stated that it aims to bridge the gap between simplified touch operating systems like OS X iPhone and multitasking platforms like Windows Mobile by allowing users to launch apps from anywhere in the operating system and switch to or close apps with a visual task switcher that shows "cards" rather than simple app names. Application notifications and the media player are OS-wide and can either pop up temporarily or stay pinned to the current screen.
This handset realizing date would in first half of 2009.The pricing of phone has not been decided yet .

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Friday, January 9, 2009

iPhone Can Download Music Over EDGE Too

Tuesday morning phil Schiller has announced at Macworld Expo that Apple has included downloading music, purchase music and podcast feature on iPhone.

This feature will work with 3G Data Connnection and this time it works as previous that support was upto Wi-Fi connected phone and iPhod touches

The thing he did not mentioned is you now can download using the slower (much slower) EDGE data connection as well (a tip o' the hat to Daring Fireball's John Gruber for pointing it out just after the keynote).

Back at the office, I turned off Wi-Fi and 3G on my iPhone, then proceeded to search for and download a free iTunes track using my EDGE connection. And yes, it too worked.

PCworld experience with its own word

There are two downsides to downloading over EDGE, however. First, it took 15 minutes and 12 seconds to download a 9.3MB track, a lot longer than it would have taken over 3G or Wi-Fi. And second, the iPhone has same size restriction for iTunes downloads that it has for App Store downloads--namely, you can't download anything larger than 10MB over 3G or EDGE.